Fergusson said that as Diablo 4 Gold players get further and more deeply into their character "the costs of in-game currency for respect grows higher and higher -- eventually you'll arrive at the point where you're in the 90th level of a Barbarian so instead of redesigning my build, it's much better to just roll a new Barbarian and start all over."
Diablo Immortal will soon receive its second major update on the 14th of December. This update, titled Terror's Tide, brings tons of new content to Diablo Immortal, most notably the first post-launch zone known as Stormpoint. This zone will bring an entirely new main quest, monsters, and bosses to Diablo Immortal. This is content that will ensure that players will be grinding away.
The update for Terror's Tide in Diablo Immortal introduces new content to attract experienced players in addition to those who are starting out. In addition, all servers have been set up to an Server Paragon Level of 320 (if they're below the level) as well as the maximum rewards for those below Server Paragon Level have been doubled. Since the new Stormpoint zone will only be accessible to players at the level 60, who reached Hell Difficulty III and completed the Starsign quest, these changes will allow players who are lower level to gain access to the new content swiftly.
Advanced players will also benefit from improvements to the Paragon system as well as Hell Difficulties. The Hell system is getting three brand new Difficulties are coming (VI VII, VI VIII, and VI) in addition to three new Paragon Trees. Paragon Trees are also scheduled to unlock at various Hell difficulty to help progression feel more rewarding.
Hell Difficulties have seen changes to earlier levels. Players can join parties to Difficulties I-IV, as well as new Difficulties can be unlocked after defeating bosses. Additionally, rewards for Helliquary bosses were scaled to cheap Diablo IV Gold Hell Difficulty thus more Hell Difficulties will yield greater rewards.
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